Have students place a dot sticker on a blank bar chart you’ve created to cast a vote anonymously. At the end of the Dot-ocracy period, all participants can visually assess the group’s opinion through a gallery walk or whole class discussion.
Co-Curricular (experiences outside of the formal classroom but contribute to student learning) Please contact us at activelearning@uga.edu with an example to include!
Universal Design for Active Learning
Universal Design for Active Learning UDL and active learning share a common goal: centering all students in the learning experience. When designing an activity, UDL‑informed instructors consider how the activity could be open to all students while preserving the core learning goal.
Physical Considerations If moving around the room is not viable, pass materials to students or offer a digital voting alternative.
Timing & Pacing Allow adequate time to review all options before voting. Avoid pressuring quick decisions.
Social Interaction Allow independent voting before group discussion to preserve individual perspectives.
Information Accessibility Ensure all posted options are legible and accessible in a readable format for all students.
Ways to Participate/Express Allow voting via dot stickers, digital polling, or written indication of preferences.